Why did nobody tell me the Fighting Fantasy books were available on iOS? I used to love these books written by Steve Jackson and Ian Livingstone in the 1980s.
Maybe you remember them (of course you do!). The books were simple role-playing affairs where each page was a small part of the adventure and the reader takes control of the story. Reader choices control the path of the story by going to different pages depending upon various actions and outcomes. You used two dice to determine outcomes of battles and tests of luck, but of course everyone cheated by making sure they never died. They could actually be quite laborious to play as you needed to keep tabs on your stats and it was quite easy to die and have to start again.
I still have a good number of the original 59 books in the series including the first, The Warlock of Firetop Mountain, which is the one I have bought for my iPod for the princely sum of £1.79 which is quite expensive for an iOS game..
The app is basically an OCR scan of the original text and images with action buttons to take you to battles, new pages etc. The original line drawings zoom into full colour versions which are really very pretty and set the scene nicely. Die rolls are done by shaking the device or touching the screen, they might be slightly loaded though so that you don’t die within 5 minutes which often happened in the books.
The app keeps tabs of your stamina, skill and luck levels which saves having to have paper and pencil as you did with the books. It would be nice if it drew a map of the dungeon for you as you went but it doesn’t appear to, it’s quite easy to get lost as to where you are and where you’ve been as you come across numerous T-junctions and dead ends in your adventures. It has an auto-save feature so you can switch off at any time.
A nice touch is being able to have your own music playing which can be quite atmospheric. Certain albums still remind me of playing D&D with my brother as we often used to have tapes playing as we explored dungeons.
You can alter text size and font but I notice that the line wrapping goes a bit wrong at some of the smaller fonts. There’s usually not much text per page so it’s not too bad to stick with the default size. There is a visual and audible page flicking effect as you move between pages which might be hiding some loading time, it’s pretty quick so it’s not too irritating but page turns aren’t instantaneous. I’ve hit one page bug where successfully fighting a rope failed to light up the next page button, luckily going back to the autosave fixed it, hopefully there aren’t any game breaking bugs.
I’m not sure of the longevity as it’s not going to take more than a couple of hours to play through a book. There will be some replay value if you wish to find parts of the dungeon you missed first time around. However the app is quite expensive considering the amount of content how much some 59p apps cram in. Purchases would be much more impulsive at the lower price point.
Several of the books have been converted to iOS so once I’ve beaten Zagor and nicked his treasure I might be buying some more!